sadly I cant play this on mac- I wish I knew why or how to fix it. I read through everything and saw all the pictures and videos of the game and was so excited! When I try to open the game it simply crashes before shutting down. it can hardly open a window before it crashes.
I played it on stream with 0 expectations going into it and 2 hours later was just ENTHRALLED by it! The only thing I can't quite figure out is the benefit of firing someone to get a different person?
I like this one. I wasn't sure about it going in because I wasn't certain what to expect, but it turned out to be so much more than I expected.
If you're at all worried about it being a horror game and are considering avoiding it for that reason, I assure you you don't have to worry as much as you think you do. The game has its frightening moments and overall has a very well-crafted spooky atmosphere, but after awhile my initial fright turned into more of a desire to see it through to the end. That could be considered either a pro or a con, depending upon whether or not you're looking for a full-on horror experience.
As far as RPGs go, combat is fairly standard. You have regular attacks as well as skills, but I particularly liked the way skills worked. You can use resources you gather outside of combat as fuel for your skills (for example, one character can use Tickets gathered outside combat for a Ticket-themed skill), but you can also create combo-like attacks by combining items and skills. For example, use a camera to get a set of batteries and stun your opponent, then use the batteries you acquire to power your character's skill. I set up some nice boss battles that way.
I also liked the way the pizzeria itself is crafted. Without giving away too much, there are many many secrets to be had, and you never feel too OP.
I haven't finished this entirely yet but I am enjoying this much more than I thought I would. :)
as soon as I downloaded it, I played nonstop for 9 hours unlocking everything I could in it. What a terrific game!! I loved it so much!! The grunginess of the pizza place, the wonderful and charming character designs in both the playable characters and the monsters, the creepy tone that stayed through the whole game, i absolutely loved it!!!
im still a bit afraid of horror games in general but this one was such a treat!! I'm going to recommend this game until the end of time!
When I opened the Options menu from the title screen, then pressed X to get out of it, I got an UnknownError. However, after I started playing the game, everything seemed to be working.
The horror of the setting feels weird. I'm inevitably reminded of Five Nights at Freddy's, but everything here is too fantastical to seem like it could happen in real life.
I was also somewhat confused by the introduction-- there seems to be a lot of subtext and what's-not-said in the Employee Introduction video, but from playing the game it just seems to have been a literal explanation of the game's mechanics? You are a manager and you're not the individual people trying to escape, and when one dies you don't become the next one, you 'hire' them. 'Wrong Turns' are the name for the procedurally generated dungeon, not a loaded threat or euphemism. Which reduces stakes quite a bit.
A lot of mechanics are also meta rather than horror-- you can find Employee Dossier items that give your characters skills, and there's nothing about how this is weird for a random security guard to find, or what the employees about it. There are talking trash cans that you can give trash for money. It's taken for fact as a part of this world, which makes it more like a pizza-flavored magical setting rather than a like-reality horror game. It's much more peculiar than scary. The drive to play comes from wanting to see more of the world, rather than wanting to see how bad it gets, or to uncover the mystery.
While there is scary imagery, the game rewards you for talking to spooky things and knowing the mechanics of what's what, and it becomes an optimization game where you know what you're doing and can plan ahead for the challenges that come up.
Mostly, I thought it was going to be a very different game than the introduction presented.
Hey, did you had any trouble with it opening and immediately crashing? A lot of people including myself is having this problem. Is there any chance you solved it yourself?
Got the Mac version of this game and it's been great except I cannot save. I know it's supposed to be autosave but then when I quit the game and try to pick up where I left off, the "continue" option is greyed out and cannot be selected. I also cannot any manual option to save so I don't think I'll be able to complete it unless I like leave the game running overnight and pickup later. Other than that, I think it's pretty awesome so far, great job!
I'm having the same issue, also on a Mac. It's a shame because it really is a fantastic game, otherwise.
[EDIT] Figured it out -- you just have to download and launch it from the itch app, and it works fine. I'm very excited to play the game, looks really fun.
Had to play through this a few times so I could form a proper opinion on the game. The concept is pretty well thought out, there were no issues running the game itself. I cannot stress how thankful I am for a filter toggle, oh god. Lot’s of games these days don’t include filter toggles.
Good game to kill time, the strategy is engaging. One issue I do have is that bosses can be a little hard to overcome as they can spam hits in most cases, or maybe I just suck haha! I know that it’s not impossible though.
It's almost 3 AM and I'm still playing this game. lol Love the challenges all the stories! Haven't come across a good pixel game like this for a while now. <3
This game is so fun!! Instant favorite, and I love the Eat! signs haha. Amazing story and great gameplay. I love playing as the mascot the best but waitress has the best moveset.
Just finished my first play-though and got two different endings
By FAR the best RPG maker game I've ever played! Wish I could forget what I've just done so I can play it all over again with a fresh start. Cant wait to see what you do next!
Hey Oates, I've been doing speedruns of this game and I hope you would answer some questions for me. What do the stats actually do? The only one I'm 100% sure about is Competence letting me ignore the broom damage from the cleanup encounters (at the cost of some text boxes) if it's 2 or more. The rest, I have 0 clue what their effect on fights is at all, but if I had to guess, they probably effect my crit rate or runaway chance or something right?
Also the fear level, what does that do?
And finally when does the in game timer stop and start? I don't think it's removing loads, although it's been shorter than my timer, but not by much.
I've gotten to a certificate in like 25 minutes and got all 5 in about an hour so far, but I made a mistake and did the ball pit on accident (bummer that it's skipable, it's a neat area since it's just one big monster) so that might be closer to 50 minutes. Here's the leaderboard: https://www.speedrun.com/no_delivery so far it's just me, but at least one of my friends might do some runs of it. Gonna submit it to gdq and see if they'll take it too.
Keep on being excellent, had fun with this one and nobody's home. Thanks for the help.
hey, awesome work with the speedrun! Each of the stats (Prof, Competence, Fun) don't affect combat in any way. Each stat is used for stat checks in Wrong Turns for different obstacles (unopened giftboxes for example) and yield different results (rewards like food, ammo, etc). Fear Level functions the same, but chiefly with opened giftboxes (i believe above a certain level, you will always fight something) You're also right with Competence letting you ignore broom dmg too as well as optional areas like the Playground and Freezer. anyway, hope that all helps and good luck with the speedrunning!
Heya Oates, I and my older sis loved the game! We played it all day and completed it.
We both think you are under-selling yourself with that price, however. This is at least worth a $10, with all the work put into it. And that's a low-ball. Don't sell yourself short dude, this was great! Look forward to more of your stuff. :D
Hey, I want to buy No Delivery but the demo constantly freezes from time to time, making it unplayable... It didn't happen when I had windows 7, but now what I switched to win 10 it does. Any idea?
During development, the game works fine with both Windows 7 and 10. Issues like freezing usually happen if there's something else intensive running at the same time. It may also run slower if the game's window isn't selected. The engine, rpgmaker, also uses graphical libraries common for browser content, so checking if Java/Javascript is up to date may help
Thank you. So, can we use the other empty game savefiles for our current game or no? Or do we have to rely on the autosave feature for saving? And if not then, where do we go to save?
the game only has autosave, but like in other comments you can trigger autosave by entering/exiting rooms. It also always autosaves in the first file slot.
I've been playing the game with nothing else opened, except task manager in the background to check what was going on.
Apparently sometimes (specially when in wrong turns, accessing menus, or combat, and some other random times) it eats CPU and GPU like crazy, then goes back to normal. Something I've noticed is that in the task manager there are 3 game process... Game.exe (32 bits), Game.exe (32 bits), and Game.exe (32 bits) (2)... By the way, I use windows 10 64 bit. It seems that the one with the (2) is the main process, but still I found it odd. Also in theory my Java is up to date.
EDIT: Something I've noticed is that after you startup the game, it runs well for about 3-5 minutes, then starts to slowdown or freeze. Hope all of this info helps.
About the engine, yeah, I've heard of similar problems with the RPGMaker MV engine, so it could be something about it and not the game itself. I'll look further into it, thanks a lot for your response, oates. Despite the freezes and stuff, I'm loving the game. So again, ty.
Hey, I've read about the bluesreen thing in the other topic. No, it never happened to me, but try running it in compability mode and administrator mode.
In THEORY, if you only have 1 save file, you should only have 3 files in your www\save folder. config, save1, and gloabl.
It's super weird that it's not letting you auto-save, but maybe try adding the game folder as an exception for your anti-virus? It's just a random guess though...
I knew that kid and the layout of the building and those clown statues were all so familiar! It took me until the post-completion room to remember One Night at the Steeze. At least now I know I'm not going crazy.
Anyway, that was a nice four hours. Shame there's not a wiki for this game yet.
So i downloaded the demo to test the game before buying, but it isn't really working, the intro plays out fine but when i get into the tutorial thing, the map doesn't appear, i can still control my character and advance to the next area, the little interaction icon still appears when i get close to something, and the fight appears normaly, the background of the menu with the Start Shift option also doesn't appear and neither does any other map related thing.
Did anyone else have this problem? Is there any way i can fix it?
I bought this game two days ago and blitzed it over a few hours. I love it. The artstyle, the gameplay, the music, the atmosphere. I sincerely wish it was a larger/longer game but I also understand crafting a game well takes time and resources. I couldnt give much but I sincerely hope you keep this up!
Thanks, dude. I'm really loving the game so far. Also would you mind telling me about what the employee stats are? By this I mean professionalism, competence, fun, and fear level.
I think I got all the certificates? At least the ones listed on the pdf. Is there anywhere to confirm which certificates I've obtained? If I recall correctly I got Death, Birth, Survival, Termination and Necromancy.
Have you tried cleaning the messes you see throughout the pizzeria? You can clean them with brooms from the vending machine to discover useful tools. Also, play the arcade games! The tickets are helpful.
Hi there! I've just completed playin the game, I think (Got the manager, but she can't use her skills? And nothing changes, since she apparently also gets killed in the Security Room???).
I'm honestly confused!!! What was the point of the skin suit, of destroying the cameras? (Plus, there was a bathroom camera I couldn't seem to access...) I never saw the skin suit get used. And completing the kid/ animatronic thing... What was supposed to happen? I know I got the Kid in my party, but what's the point of it? I'd love to hear a response back! <3
There are a lot of branching paths in the game, like you mentioned, the Kid can be added to the party, but can only help with one boss in the area if you have all the required items. The same goes for the skin suit item. The manager is essentially extra content
Bought the game about 24 hours ago; am 2 plaques away from beating it (unless I find more surprises). Take that as a way of saying this is one of the most immersive, coming-back-for-more indie RPGs I have played in awhile. I just can't put it down. A creepy story is paired well with appealing art/music and unique characters. The game-play is a fun mix of battling, a mini-game, and detective work that keeps me on my computer. I'm so happy I decided to purchase this after seeing a let's play.
The shortness of the game leaves some story elements under-developed, but there are satisfying conclusions for a game of this length. I look forward to more from this developer, and potential expansions of this game/idea/theme.
I've 100%'d the full version multiple times and greatly enjoyed my time with the game. The aesthetic is great, the music is great, the spritework is great, and it's got some replay value in attempting to do deathless runs with each character. I've showed the game to some friends via Discord streaming and for the full 2-3 hours it was very entertaining.
My favorite character classes were the Attendant for their aesthetics and the Security Guard for the sheer powerof his abilities. Once a Security Guard hits mid-game he's practically unstoppable so long as you top off on bullets.
Ironically, basic enemy encounters were actually the most dangerous battles since I preferred to conserve my items for boss fights. I've had far too many close calls with random encounters, only to proceed to obliterate the bosses through liberal use of Disposable Cameras, Sodas, Markers and any given particular class' strongest ability.
A key part of my deathless run strategies involve collecting all the phone numbers possible at a certain point (I make it a policy to not call numbers I shouldn't have access to yet) and putting them all in to get around $400, then raiding the Arcade bathroom for another $75 and the Whoopee Cushion, then stocking up on items before charging into the first Wrong Turn with confidence. My first run I didn't do this, but it's particularly cathartic to enter a Wrong Turn armed to the teeth after it gave you such a hard time on the first run through.
Despite my many runs through the game, I'm still not entirely sure what Fun and Professionalism actuallydo, although getting lucky enough to roll a 3+ Competence character is always nice.
If there are further updates or a sequel, I would love to see:
Hard Mode (locked behind getting one ending?):
Disposable Cameras have a chance to fail to stun.
Phone numbers to acquire cash either stop working or give half as much cash.
Infinite-use attack items get cooldowns/can only be used by one party member per turn.
Other things that make it harder, but remain somewhat fair.
Call a shady recruitment business to find the perfect employee for you. Allows players to choose class, allocate stats and use money to either buy or remove Liabilities and Fear Level. Could also include palette swaps/alternate sprites to choose from for that personal touch. Could also just spend $100 to roll 4 random employees to choose from, perhaps?
One last thing to mention: thanks for not using jump scares. The tension and creepy atmosphere of the establishment is enough, and while there are surprises, none of them are of the screeching animatronic variety. The enemy designs are disturbing and grotesque, while some leave enough to the imagination so the player can fill in the blanks. Jumpscares would have cheapened that.
Thanks for all your hard work, it was certainly well worth the $5!
Sorry to hear about, I’ve talked to the artist and they explained it may be a problem with distribution, and it will take time for any changes to reach all services.
The problem I have is that the dipshits who work at RouteNote are 'selectively', one or two videos at a time doing copyright claims. It's almost as if they're being assholes on purpose by wasting our fucking time. They aren't copyright claiming EVERY SINGLE VIDEO that we have on the game, they're doing it Slowly, one at a time. THEN? When you tell them "I have a CC License", they release the claim -
Then they copyright claim one or two of your Other videos all over again, and you have to re-explain that you have a CC License to this retarded company 500 times before they stop. It is basically harassment at this point. That no matter what reasons you provide to them, they won't fuck off, they release the claims knowing they have no foundation for the copyright claims - but they don't whitelist your videos and they keep sending copyright claims, and again - Not on 'all' videos of No Delivery, but just 'one at a time'. This company seriously needs to die and fuck off.
really sorry you’re experiencing this, and I have talked to the artist regarding the soundtrack and they were surprised by their distributor’s behavior as well.
As explained in above comments, it remains to be seen that the distributor acts on recent changes in licensing
Had RouteNote try to copyright claim 2 of my videos for the soundtracks in the game, I told them to fuck off because the CC license that NGVirus provides allows sharing of their music of this soundtrack. I fucking hate companies like this and Adrev who just falsely claim videos, likely in attempts to rob youtubers of their monetization - since the CC License doesn't say we are not allowed to monetize said-music. Had to copyright dispute them all.
Every time a company like Adrev or Routenote give me a false copyright claim, I tell them to suck my dick and let whoever reads it on their end know that they're a piece of shit, doing so usually makes them butthurt, be lazy and then leave it for the full 30 days without touching it until the rights go back to me. It's a good source off ventilation against these fraudulent companies though.
I bought this game a few weeks ago and I'm loving it! Everything about the game is awesome. The music, the art, the creepy enemy designs and the unique story. My only issue with it so far is that sometimes the game will lag or freeze for a few moments at random points. This happens during battles sometimes, and when I'm walking around in certain areas. I'm not sure if its just the autosave or what, but I figured I'd let you know just in case. Other than that though, amazing game and I've been recommending it to all of my friends and trying to bring more attention to it.
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sadly I cant play this on mac- I wish I knew why or how to fix it. I read through everything and saw all the pictures and videos of the game and was so excited! When I try to open the game it simply crashes before shutting down. it can hardly open a window before it crashes.
i also have this issue
great game, but for the life of us me and my friend can’t find the wig
I've discovered this game in the famous bundle going on. And... I had a blast playing it.
So, first thank you :) No Delivery is an unexpected gem on my list.
Secondly... well I'm really looking forward your next games. And I will gladly pay you a coffee as soon as I can.
Okay I legit love this game.
I played it on stream with 0 expectations going into it and 2 hours later was just ENTHRALLED by it! The only thing I can't quite figure out is the benefit of firing someone to get a different person?
Regardless it's been a ton of fun!!!!
Completed the game and all endings. 100% worth every moment I spent playing it. I really enjoy this take on the horror rpg tropes!!
THANK YOU!
I like this one. I wasn't sure about it going in because I wasn't certain what to expect, but it turned out to be so much more than I expected.
If you're at all worried about it being a horror game and are considering avoiding it for that reason, I assure you you don't have to worry as much as you think you do. The game has its frightening moments and overall has a very well-crafted spooky atmosphere, but after awhile my initial fright turned into more of a desire to see it through to the end. That could be considered either a pro or a con, depending upon whether or not you're looking for a full-on horror experience.
As far as RPGs go, combat is fairly standard. You have regular attacks as well as skills, but I particularly liked the way skills worked. You can use resources you gather outside of combat as fuel for your skills (for example, one character can use Tickets gathered outside combat for a Ticket-themed skill), but you can also create combo-like attacks by combining items and skills. For example, use a camera to get a set of batteries and stun your opponent, then use the batteries you acquire to power your character's skill. I set up some nice boss battles that way.
I also liked the way the pizzeria itself is crafted. Without giving away too much, there are many many secrets to be had, and you never feel too OP.
I haven't finished this entirely yet but I am enjoying this much more than I thought I would. :)
On a Mac 10.15 Catalina when opening the error message 'The application "Game" can't be opened.'
Been having the same problems.
Same here! Hope they fix it :(
Same problem here. Hope I get to play it soon--it looks fun!
same problem
sad really, looks like a really cool game
I was able to fix that (And the same for a game I played previously) by following this tutorial: https://superuser.com/questions/1345755/how-to-fix-the-application-cant-be-opened-on-mac
I had to use the Recursive option (Which is explained in the comments of the top answer)
Unfortunately the game crashes for me when I open it... :/
This game was AMAZING!
as soon as I downloaded it, I played nonstop for 9 hours unlocking everything I could in it. What a terrific game!! I loved it so much!! The grunginess of the pizza place, the wonderful and charming character designs in both the playable characters and the monsters, the creepy tone that stayed through the whole game, i absolutely loved it!!!
im still a bit afraid of horror games in general but this one was such a treat!! I'm going to recommend this game until the end of time!
Where do you find glasses?
from the senior employee in the TV room after you do the Birthday Party!
Played the Mac version.
When I opened the Options menu from the title screen, then pressed X to get out of it, I got an UnknownError. However, after I started playing the game, everything seemed to be working.
The horror of the setting feels weird. I'm inevitably reminded of Five Nights at Freddy's, but everything here is too fantastical to seem like it could happen in real life.
I was also somewhat confused by the introduction-- there seems to be a lot of subtext and what's-not-said in the Employee Introduction video, but from playing the game it just seems to have been a literal explanation of the game's mechanics? You are a manager and you're not the individual people trying to escape, and when one dies you don't become the next one, you 'hire' them. 'Wrong Turns' are the name for the procedurally generated dungeon, not a loaded threat or euphemism. Which reduces stakes quite a bit.
A lot of mechanics are also meta rather than horror-- you can find Employee Dossier items that give your characters skills, and there's nothing about how this is weird for a random security guard to find, or what the employees about it. There are talking trash cans that you can give trash for money. It's taken for fact as a part of this world, which makes it more like a pizza-flavored magical setting rather than a like-reality horror game. It's much more peculiar than scary. The drive to play comes from wanting to see more of the world, rather than wanting to see how bad it gets, or to uncover the mystery.
While there is scary imagery, the game rewards you for talking to spooky things and knowing the mechanics of what's what, and it becomes an optimization game where you know what you're doing and can plan ahead for the challenges that come up.
Mostly, I thought it was going to be a very different game than the introduction presented.
Hey, did you had any trouble with it opening and immediately crashing? A lot of people including myself is having this problem. Is there any chance you solved it yourself?
I did not. I only got the crash when I tried opening the settings.
Does anyone else have the issue of the game crashing immediately upon startup?
yes
Got the Mac version of this game and it's been great except I cannot save. I know it's supposed to be autosave but then when I quit the game and try to pick up where I left off, the "continue" option is greyed out and cannot be selected. I also cannot any manual option to save so I don't think I'll be able to complete it unless I like leave the game running overnight and pickup later. Other than that, I think it's pretty awesome so far, great job!
I'm having the same issue, also on a Mac. It's a shame because it really is a fantastic game, otherwise.
[EDIT] Figured it out -- you just have to download and launch it from the itch app, and it works fine. I'm very excited to play the game, looks really fun.
Had to play through this a few times so I could form a proper opinion on the game. The concept is pretty well thought out, there were no issues running the game itself. I cannot stress how thankful I am for a filter toggle, oh god. Lot’s of games these days don’t include filter toggles.
Good game to kill time, the strategy is engaging. One issue I do have is that bosses can be a little hard to overcome as they can spam hits in most cases, or maybe I just suck haha! I know that it’s not impossible though.
It looks really intereting, but It runs so poorly, freezing up every minute or so. I want to play but like... I can't.
It's almost 3 AM and I'm still playing this game. lol
Love the challenges all the stories! Haven't come across a good pixel game like this for a while now. <3
This game is so fun!! Instant favorite, and I love the Eat! signs haha. Amazing story and great gameplay. I love playing as the mascot the best but waitress has the best moveset.
the bosses are so hard where do i go for more level ups
Just finished my first play-though and got two different endings
By FAR the best RPG maker game I've ever played! Wish I could forget what I've just done so I can play it all over again with a fresh start. Cant wait to see what you do next!
This game is a lot different than what I imagined it would be, I felt positively surprised :D
I just 100%'ed this game and had a ton of fun with it!
I love the style of this game, it was fun and I'm glad I played it.
Hey Oates, I've been doing speedruns of this game and I hope you would answer some questions for me. What do the stats actually do? The only one I'm 100% sure about is Competence letting me ignore the broom damage from the cleanup encounters (at the cost of some text boxes) if it's 2 or more. The rest, I have 0 clue what their effect on fights is at all, but if I had to guess, they probably effect my crit rate or runaway chance or something right?
Also the fear level, what does that do?
And finally when does the in game timer stop and start? I don't think it's removing loads, although it's been shorter than my timer, but not by much.
I've gotten to a certificate in like 25 minutes and got all 5 in about an hour so far, but I made a mistake and did the ball pit on accident (bummer that it's skipable, it's a neat area since it's just one big monster) so that might be closer to 50 minutes. Here's the leaderboard: https://www.speedrun.com/no_delivery so far it's just me, but at least one of my friends might do some runs of it. Gonna submit it to gdq and see if they'll take it too.
Keep on being excellent, had fun with this one and nobody's home. Thanks for the help.
hey, awesome work with the speedrun!
Each of the stats (Prof, Competence, Fun) don't affect combat in any way. Each stat is used for stat checks in Wrong Turns for different obstacles (unopened giftboxes for example) and yield different results (rewards like food, ammo, etc). Fear Level functions the same, but chiefly with opened giftboxes (i believe above a certain level, you will always fight something)
You're also right with Competence letting you ignore broom dmg too as well as optional areas like the Playground and Freezer.
anyway, hope that all helps and good luck with the speedrunning!
Heya Oates, I and my older sis loved the game! We played it all day and completed it.
We both think you are under-selling yourself with that price, however. This is at least worth a $10, with all the work put into it. And that's a low-ball. Don't sell yourself short dude, this was great! Look forward to more of your stuff. :D
thanks so much!
I’ll keep that in mind!
Looks like this game is based on earthbound
Hey, I want to buy No Delivery but the demo constantly freezes from time to time, making it unplayable... It didn't happen when I had windows 7, but now what I switched to win 10 it does. Any idea?
Did playing the game make your computer blue screened like mine did? Because I don't think the game plays well with windows 10 for some reason.
During development, the game works fine with both Windows 7 and 10.
Issues like freezing usually happen if there's something else intensive running at the same time. It may also run slower if the game's window isn't selected.
The engine, rpgmaker, also uses graphical libraries common for browser content, so checking if Java/Javascript is up to date may help
Thank you. So, can we use the other empty game savefiles for our current game or no? Or do we have to rely on the autosave feature for saving? And if not then, where do we go to save?
the game only has autosave, but like in other comments you can trigger autosave by entering/exiting rooms. It also always autosaves in the first file slot.
Yeah, so why does the game have multiple save files then? Because that's odd to have that if we're only allowed one save file to use.
I've been playing the game with nothing else opened, except task manager in the background to check what was going on.
Apparently sometimes (specially when in wrong turns, accessing menus, or combat, and some other random times) it eats CPU and GPU like crazy, then goes back to normal. Something I've noticed is that in the task manager there are 3 game process... Game.exe (32 bits), Game.exe (32 bits), and Game.exe (32 bits) (2)... By the way, I use windows 10 64 bit. It seems that the one with the (2) is the main process, but still I found it odd. Also in theory my Java is up to date.
EDIT: Something I've noticed is that after you startup the game, it runs well for about 3-5 minutes, then starts to slowdown or freeze. Hope all of this info helps.
About the engine, yeah, I've heard of similar problems with the RPGMaker MV engine, so it could be something about it and not the game itself. I'll look further into it, thanks a lot for your response, oates. Despite the freezes and stuff, I'm loving the game. So again, ty.
MV's engine does have a lot of lag I've noticed. Even just trying to run any game on it for me it bogs down my CPU.
Does anyone know where you can save your game?
It should save automatically but I suppose you can use phones to end your shift
There's multiple save files to use for the game. My save got wiped because playing No Delivery made my pc bluescreened for some reason.
Hey, I've read about the bluesreen thing in the other topic. No, it never happened to me, but try running it in compability mode and administrator mode.
In THEORY, if you only have 1 save file, you should only have 3 files in your www\save folder. config, save1, and gloabl.
It's super weird that it's not letting you auto-save, but maybe try adding the game folder as an exception for your anti-virus? It's just a random guess though...
I knew that kid and the layout of the building and those clown statues were all so familiar! It took me until the post-completion room to remember One Night at the Steeze. At least now I know I'm not going crazy.
Anyway, that was a nice four hours. Shame there's not a wiki for this game yet.
So i downloaded the demo to test the game before buying, but it isn't really working, the intro plays out fine but when i get into the tutorial thing, the map doesn't appear, i can still control my character and advance to the next area, the little interaction icon still appears when i get close to something, and the fight appears normaly, the background of the menu with the Start Shift option also doesn't appear and neither does any other map related thing.
Did anyone else have this problem? Is there any way i can fix it?
The only way this issue was replicated was on older Mac OS versions, unfortunately I’m unable to sufficiently test and fix this for the Mac versions
Well that's fine, it's likely a problem with my graphics card.
I bought this game two days ago and blitzed it over a few hours. I love it. The artstyle, the gameplay, the music, the atmosphere. I sincerely wish it was a larger/longer game but I also understand crafting a game well takes time and resources. I couldnt give much but I sincerely hope you keep this up!
Can you fullscreen the game?
i believe you can just drag the games window to the top of the screen to fill the screen
Thanks, dude. I'm really loving the game so far. Also would you mind telling me about what the employee stats are? By this I mean professionalism, competence, fun, and fear level.
I think I got all the certificates? At least the ones listed on the pdf. Is there anywhere to confirm which certificates I've obtained? If I recall correctly I got Death, Birth, Survival, Termination and Necromancy.
Cheezy Bar
No clue how to beat any level 3 danger wrong turns, I think I just have horrible luck and items.
Have you tried cleaning the messes you see throughout the pizzeria? You can clean them with brooms from the vending machine to discover useful tools. Also, play the arcade games! The tickets are helpful.
Thanks for the advice, I beat one
Hi there! I've just completed playin the game, I think (Got the manager, but she can't use her skills? And nothing changes, since she apparently also gets killed in the Security Room???).
I'm honestly confused!!! What was the point of the skin suit, of destroying the cameras? (Plus, there was a bathroom camera I couldn't seem to access...) I never saw the skin suit get used. And completing the kid/ animatronic thing... What was supposed to happen? I know I got the Kid in my party, but what's the point of it? I'd love to hear a response back! <3
There are a lot of branching paths in the game, like you mentioned, the Kid can be added to the party, but can only help with one boss in the area if you have all the required items. The same goes for the skin suit item.
The manager is essentially extra content
Thank you for responding! (Pray tell, where does the skin suit get used?)
Since he never responded, it just gives you an extra line of dialogue when you talk to the Showtime Puppet from behind the wall
Muchly appreciated. What a shame. All these branching paths, and really, not that branchy.
Bought the game about 24 hours ago; am 2 plaques away from beating it (unless I find more surprises). Take that as a way of saying this is one of the most immersive, coming-back-for-more indie RPGs I have played in awhile. I just can't put it down. A creepy story is paired well with appealing art/music and unique characters. The game-play is a fun mix of battling, a mini-game, and detective work that keeps me on my computer. I'm so happy I decided to purchase this after seeing a let's play.
The shortness of the game leaves some story elements under-developed, but there are satisfying conclusions for a game of this length. I look forward to more from this developer, and potential expansions of this game/idea/theme.
I've 100%'d the full version multiple times and greatly enjoyed my time with the game. The aesthetic is great, the music is great, the spritework is great, and it's got some replay value in attempting to do deathless runs with each character. I've showed the game to some friends via Discord streaming and for the full 2-3 hours it was very entertaining.
My favorite character classes were the Attendant for their aesthetics and the Security Guard for the sheer power of his abilities. Once a Security Guard hits mid-game he's practically unstoppable so long as you top off on bullets.
Ironically, basic enemy encounters were actually the most dangerous battles since I preferred to conserve my items for boss fights. I've had far too many close calls with random encounters, only to proceed to obliterate the bosses through liberal use of Disposable Cameras, Sodas, Markers and any given particular class' strongest ability.
A key part of my deathless run strategies involve collecting all the phone numbers possible at a certain point (I make it a policy to not call numbers I shouldn't have access to yet) and putting them all in to get around $400, then raiding the Arcade bathroom for another $75 and the Whoopee Cushion, then stocking up on items before charging into the first Wrong Turn with confidence. My first run I didn't do this, but it's particularly cathartic to enter a Wrong Turn armed to the teeth after it gave you such a hard time on the first run through.
Despite my many runs through the game, I'm still not entirely sure what Fun and Professionalism actually do, although getting lucky enough to roll a 3+ Competence character is always nice.
If there are further updates or a sequel, I would love to see:
Hard Mode (locked behind getting one ending?):
Disposable Cameras have a chance to fail to stun.
Phone numbers to acquire cash either stop working or give half as much cash.
Infinite-use attack items get cooldowns/can only be used by one party member per turn.
Other things that make it harder, but remain somewhat fair.
Create-an-Employee (locked behind optional boss?):
Call a shady recruitment business to find the perfect employee for you. Allows players to choose class, allocate stats and use money to either buy or remove Liabilities and Fear Level. Could also include palette swaps/alternate sprites to choose from for that personal touch. Could also just spend $100 to roll 4 random employees to choose from, perhaps?
One last thing to mention: thanks for not using jump scares. The tension and creepy atmosphere of the establishment is enough, and while there are surprises, none of them are of the screeching animatronic variety. The enemy designs are disturbing and grotesque, while some leave enough to the imagination so the player can fill in the blanks. Jumpscares would have cheapened that.
Thanks for all your hard work, it was certainly well worth the $5!
perhaps stezzoni can be made into a restaurant chain...?
Sorry to hear about, I’ve talked to the artist and they explained it may be a problem with distribution, and it will take time for any changes to reach all services.
Gotcha, if this was unintended then I'll go ahead and remove the post made regarding it when the changes happen. Thanks for looking into it!
Looks like the claims were removed, so I've deleted the comment. Thank you very much
The problem I have is that the dipshits who work at RouteNote are 'selectively', one or two videos at a time doing copyright claims. It's almost as if they're being assholes on purpose by wasting our fucking time. They aren't copyright claiming EVERY SINGLE VIDEO that we have on the game, they're doing it Slowly, one at a time. THEN? When you tell them "I have a CC License", they release the claim -
Then they copyright claim one or two of your Other videos all over again, and you have to re-explain that you have a CC License to this retarded company 500 times before they stop. It is basically harassment at this point. That no matter what reasons you provide to them, they won't fuck off, they release the claims knowing they have no foundation for the copyright claims - but they don't whitelist your videos and they keep sending copyright claims, and again - Not on 'all' videos of No Delivery, but just 'one at a time'. This company seriously needs to die and fuck off.
really sorry you’re experiencing this, and I have talked to the artist regarding the soundtrack and they were surprised by their distributor’s behavior as well.
As explained in above comments, it remains to be seen that the distributor acts on recent changes in licensing
Hello! Are you planning to release this game on Steam?
It’ll be itchio-only for now
Had RouteNote try to copyright claim 2 of my videos for the soundtracks in the game, I told them to fuck off because the CC license that NGVirus provides allows sharing of their music of this soundtrack. I fucking hate companies like this and Adrev who just falsely claim videos, likely in attempts to rob youtubers of their monetization - since the CC License doesn't say we are not allowed to monetize said-music. Had to copyright dispute them all.
Every time a company like Adrev or Routenote give me a false copyright claim, I tell them to suck my dick and let whoever reads it on their end know that they're a piece of shit, doing so usually makes them butthurt, be lazy and then leave it for the full 30 days without touching it until the rights go back to me. It's a good source off ventilation against these fraudulent companies though.
I bought this game a few weeks ago and I'm loving it! Everything about the game is awesome. The music, the art, the creepy enemy designs and the unique story.
My only issue with it so far is that sometimes the game will lag or freeze for a few moments at random points. This happens during battles sometimes, and when I'm walking around in certain areas.
I'm not sure if its just the autosave or what, but I figured I'd let you know just in case. Other than that though, amazing game and I've been recommending it to all of my friends and trying to bring more attention to it.